The character has a bit of a child's body, in that their legs seem too small for them, and their head is too big (usually a fine stylistic choice) but combined with the cleavage, the body structure for this character just seems very wrong.
The character has a bit of a child's body, in that their legs seem too small for them, and their head is too big (usually a fine stylistic choice) but combined with the cleavage, the body structure for this character just seems very wrong.
true I have no excuse for my sins
This is probably one of the most alluring pieces of art I have ever looked at, at least recently. Though it's a fairly simple painting, the face says so much to me, and the unique framing (hair, roses) and color scheme add a lot to the picture. The simple background and dark eyes keeps the focus firmly on the face. Amazing!
thank you :)))
Really interesting style for her face and nose. The style is very unique, and a little androgynous.
I also really like the balance of light and dark in the picture.
The details are very nice, especially the metals, but I have a few things I want to point out. The character poses are somewhat awkward and stiff. The knight on the right looks like he is mixed between standing idle and in a combat stance. The knight on the left looks like his shoulder is disjointed. His right shoulder looks much further away from his head than it should be.
Also, the bonfire is pretty puny. I would expect the sword in the bonfire to be a more similar size to the knight sword on the right.
Certainly got a point with the bonfire sizing! Thanks for the CC dude! ;D
Game designer. Currently working at Gearbox Software and working on side projects in my free time.
Age 35, Male
Student
DigiPen
Seattle, Washington
Joined on 1/21/11